Research
- Jonathan Campbell, Jonathan Tremblay, Clark Verbrugge. "Clustering Player Paths." In Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG'15). Monterey, California. June 2015. official site bibtex
- Jonathan Campbell and Clark Verbrugge. "Exploration in NetHack Using Occupancy Maps." In Proceedings of the 12th International Conference on the Foundations of Digital Games (FDG'17). Hyannis, Massachusetts. August 2017. pp.42:1–42:4. official site bibtex
- Jonathan Campbell and Clark Verbrugge. "Learning Combat in NetHack." In Proceedings of the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'17). Snowbird City, Utah. October 2017. pp.16–22. official site bibtex
- Jonathan Campbell and Clark Verbrugge. "Exploration in NetHack With Secret Discovery." IEEE Transactions on Games, vol. 11, no. 4, pp. 363-373, December 2019. official site bibtex
- Jonathan Campbell. "Exploration & Combat in NetHack." Master's thesis, McGill University. 2018. bibtex
- Jonathan Campbell and Clark Verbrugge. "Procedural generation of rollercoasters." In Proceedings of the 2023 IEEE Conference on Games (COG'23). Boston, Massachusetts. August 2023. official site bibtex
- Jonathan Campbell and Clark Verbrugge. "Procedural generation of rollercoasters" (extended journal version). IEEE Transactions on Games, vol. 16, no. 4, pp. 882-891, December 2024. official site bibtex
- Jonathan Campbell and Clark Verbrugge. "Playing RollerCoaster Tycoon with Reinforcement Learning." In Proceedings of the 20th International Conference on the Foundations of Digital Games (FDG'23). Vienna & Graz, Austria. April 2025. official site bibtex